Ancient Dwarka

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An 8K 360-degree VR cinematic experience portraying the story of the ancient mythological city of Dwarka, rendered entirely within Unreal Engine. This film was made to be showcased as a dome experience at the Vodafone Idea booth at a high-profile exhibition.

Project Details

  • Role: Lead Unreal Developer
  • Platform: VR Media (8K 360° Video)
  • Client: Vodafone Idea

For this high-resolution VR film, my role was to bridge the gap between creative vision and technical feasibility. I focused on establishing the rendering pipeline and ensuring the environment remained optimized for 8K output.

Technical Contributions

  • Defined the end-to-end rendering workflow and hardware specifications required to render high-fidelity 8K 360-degree content from Unreal Engine.
  • Established and enforced strict performance budgets for the creative team to ensure the project remained render-safe.
  • Assisted the art team by building custom Blueprints and complex materials to achieve specific visual effects within the cinematic.

Technologies Used

UE 5 VR 360° Rendering