An 8K 360-degree VR cinematic experience portraying the story of the ancient mythological city of Dwarka, rendered entirely within Unreal Engine. This film was made to be showcased as a dome experience at the Vodafone Idea booth at a high-profile exhibition.
Project Details
- Role: Lead Unreal Developer
- Platform: VR Media (8K 360° Video)
- Client: Vodafone Idea
For this high-resolution VR film, my role was to bridge the gap between creative vision and technical feasibility. I focused on establishing the rendering pipeline and ensuring the environment remained optimized for 8K output.
Technical Contributions
- Defined the end-to-end rendering workflow and hardware specifications required to render high-fidelity 8K 360-degree content from Unreal Engine.
- Established and enforced strict performance budgets for the creative team to ensure the project remained render-safe.
- Assisted the art team by building custom Blueprints and complex materials to achieve specific visual effects within the cinematic.