Projects

Projects have been divided into Professional and Personal categories. Please click on the project cards to view more details.

Professional Work

Riddler's Ransom Escape Horror

Riddler's Ransom Escape Horror

A fully immersive VR Escape Room game born as a PC-VR gamejam prototype which we ended up publishing on the Meta Quest Store.

UE 5 Blueprints Standalone VR Meta Quest 3
Cricket Analysis using Mixed Reality for Sports Broadcast

Cricket Analysis using Mixed Reality for Sports Broadcast

A Mixed Reality + Virtual Production tool focused on cricket analysis for Sports Broadcast.

SMPTE UE 4 C++ Multiplayer Mixed Reality Virtual Production
Montra Electric Racing

Montra Electric Racing

A multiplayer time-trial style racing game with Logitech G29 steering wheel and pedal integration for Montra Electric.

UE 5 C++ Multiplayer PC Logitech G29
ReFrame 360

ReFrame 360

An R&D project utlising Unreal Engine 5 to warp a live VR feed to create new immersive visual angles in sports broadcast.

R&D UE 5 HLSL Materials Blueprints Broadcast
Skilling India: MR-based Training

Skilling India: MR-based Training

A MR based training simulation showcasing the future of education in India.

UE 5 Mixed Reality WebSockets
Ancient Dwarka

Ancient Dwarka

A VR 360° short film made in Unreal Engine 5.

UE 5 VR 360° Rendering
360° VR Broadcast

360° VR Broadcast

A stadium-to-CDN pipeline for real-time 360° VR coverage of major cricket tournaments.

Live Broadcast 360° VR RTMP SRT IPL
Swadeshi: Local to Global

Swadeshi: Local to Global

A GenAI based application to blend Indian traditional art with modern western fashion.

Gemini Nano Banana Node-RED Python

Personal Projects

Bow and Arrow Mechanics

Bow and Arrow Mechanics

Bow and Arrow Mechanics with modular codebase.

Unreal Engine Blueprints Game Mechanics
UE_Gemma

UE_Gemma

An Android game made in Unreal Engine, integrated with the FunctionGemma-270M model.

Unreal Engine FunctionGemma C++ UPL JNI Android
The Professional projects featured in this portfolio were developed during my tenure at Liminal XR Solutions for various global clients. All rights, titles, and interests in the underlying intellectual property belong to the respective owners. Content is shared here for the sole purpose of demonstrating my technical contributions and professional experience in real-time development and Unreal Engine.